Resident Evil may now be more recognizable as a film series, but it actually started out as a video game. The original title of the series in Japan is Biohazard. It is classified and can be a pioneer in the survival horror genre. In an interview with Gamespot Shinji Mikami, the creator of the game answered a few question on the origin of the game.
“Survival horror” games as we know them now didn’t really exist before Resident Evil. Did you sense you were pioneering a whole new genre?
Mikami: Well horror movies were obviously around, and there was also a lot of pure horror stuff in the gaming world at the time–when I mention that I was worried that the game wouldn’t sell, I mean that it felt like just making a normal game wouldn’t cut it.
So I decided to try to think freely, without being tied down by traditional genres. I also thought that the sense of despair that you generally get in horror wasn’t really that well-suited to games. So that was the jumping-off point. Not of a new genre, but of the creation of a game that wasn’t tied down by traditional genres. At one point during development, I thought about how exhilarating it was to take down a zombie and about how that was a feeling that you just couldn’t get from watching a movie. That was the first time that I really sensed that we had a new genre on our hands.
For more information about the interview: http://www.gamespot.com/articles/resident-evil-creator-shinji-mikami-reflects-on-th/1100-6435918/